![]() We also take full advantage of the power of Swift to deliver a high-quality framework that has a very simple API. So the framework heavily emphasizes highly realistic physically-based rendering and accurate object simulation with the real life environment. RealityKit is an AR first framework, which means that it's been completely designed from the ground up with an emphasis on AR application development. So enter RealityKit, which is a brand new Swift framework designed to help you build your AR applications and easily exploit the power of ARKit. So this gives us a very strong requirement for a very realistic render, otherwise, you'll lose the illusion of augmented reality. And this can be very important in a case like online shopping, where you want to see how the product will look in your home. And additionally, any content that gets placed in the real world should look like it belongs there. So if you put like a virtual lamp into a real living room, it should probably light up the surrounding objects whether they're real or virtual. The developing applications for AR, provides very unique challenges that really don't exist anywhere else, and it mostly centers around the fact that your virtual content will now interact with the real world and vice versa. And ARKit makes building AR experiences pretty simple but now we're going to make it even easier. And developers of these apps have a lot of common needs, for example, rendering, physics and animation. So today, the App Store is full of many different AR experiences that utilize the power of ARKit. My name is Cody and I'd like to welcome you to the introduction to RealityKit and Reality Composer. ![]()
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